Didn't notice that, though they would seem to be perfect fractions of the final output resolution, which still matches my theory of how they're actually pulling this off.
920 = 1/2 1280 = 2/3 1440 = 3/4 1600 = 5/6
We'll be able to tell for certain by examining a framegrab from a game using this new functionality.
Reader Comments (Page 1 of 1)
walk2k @ Jan 26th 2007 8:06PM
No, according to the article, it supports multiple resolutions (1280x1080, 1440x1080 and 1600x1080) in addition to 960x1080.
mirobin @ Jan 26th 2007 9:04PM
Didn't notice that, though they would seem to be perfect fractions of the final output resolution, which still matches my theory of how they're actually pulling this off.
920 = 1/2
1280 = 2/3
1440 = 3/4
1600 = 5/6
We'll be able to tell for certain by examining a framegrab from a game using this new functionality.